Much of multi-agent research treats cooperation as the goal. Systems are designed to elicit it, typically through shared rewards, explicit instructions to coordinate, or repeated interaction that rewards reciprocity, and its emergence is read as a success.
Our setting removes all three. Agents nonetheless act on one another's behalf, and that help is locally beneficial but externally costly: the requester's task succeeds and the owner's own work is unaffected, while the cost falls on teams that never took part in the conversation. On trap tasks, 43.7% of favors break such a team.
